Class CorePreloader
Inheritance
System.Object
CorePreloader
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: ItemChanger.dll
Syntax
public class CorePreloader : Preloader
Properties
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Chest
Declaration
public GameObject Chest { get; }
Property Value
Type |
Description |
GameObject |
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LoreTablet
Declaration
public GameObject LoreTablet { get; }
Property Value
Type |
Description |
GameObject |
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LumaflyEscape
Declaration
public GameObject LumaflyEscape { get; }
Property Value
Type |
Description |
GameObject |
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RelicGetMsg
Declaration
public GameObject RelicGetMsg { get; }
Property Value
Type |
Description |
GameObject |
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ShinyItem
Declaration
public GameObject ShinyItem { get; }
Property Value
Type |
Description |
GameObject |
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ShopItem
Declaration
public GameObject ShopItem { get; }
Property Value
Type |
Description |
GameObject |
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Declaration
public GameObject ShopMenu { get; }
Property Value
Type |
Description |
GameObject |
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Declaration
public GameObject SmallPlatform { get; }
Property Value
Type |
Description |
GameObject |
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Methods
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GetPreloadNames()
Declaration
public override IEnumerable<(string, string)> GetPreloadNames()
Returns
Type |
Description |
IEnumerable<System.ValueTuple<System.String, System.String>> |
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Overrides
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SavePreloads(Dictionary<String, Dictionary<String, GameObject>>)
Declaration
public override void SavePreloads(Dictionary<string, Dictionary<string, GameObject>> objectsByScene)
Parameters
Type |
Name |
Description |
Dictionary<System.String, Dictionary<System.String, GameObject>> |
objectsByScene |
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Overrides
Extension Methods