Namespace ItemChanger.Items
Classes
AddGeoItem
Item which directly adds geo to the inventory.
BoolItem
Item which sets a PlayerData bool to the specified value.
CharmItem
Item which gives the charm with the corresponding charmNum.
CustomSkillItem
Item which ensures that the corresponding custom skill module is enabled on load, and otherwise acts as a BoolItem.
DirtmouthStagItem
Item which sets the flags to open the Dirtmouth stag door, and additionally sends the event to open the door if in the corresponding scene.
DreamerItem
Item which sets all of the flags triggered when the corresponding dreamer would be obtained.
EssenceItem
Item which gives the specified amount of essence.
GeoRockItem
Item which spawns the specified amount of geo, and requests a geo rock container of the specified GeoRockSubtype.
Grimmchild1Item
Item which gives Grimmchild and activates the Nightmare Lantern.
Grimmchild2Item
Item which gives Grimmchild, activates the Nightmare Lantern, and auto-completes the first two flame collection quests.
GrubItem
Item which gives a grub and requests a Grub Jar container.
IntItem
Item which increments a PlayerData field by the specified amount.
IsmaItem
BoolItem which sends an event for acid pools to recheck whether the player has Isma's Tear.
JournalEntryItem
Item which fully unlocks and completes the corresponding entry of the Hunter's Journal.
LifebloodItem
Item which gives the specified amount of blue health.
LoreItem
Item which plays a lore sound when the context does not support sending up a lore prompt.
LumaflyLanternItem
BoolItem that lights up the room the player is in when obtained.
MapItem
BoolItem which unlocks the map panel and opens Iselda.
MapMarkerItem
BoolItem which unlocks the map and marker panels and opens Iselda.
MapPinItem
BoolItem which unlocks the map and map pin panels, triggers a map update, and opens Iselda.
MaskShardItem
Item which gives the specified number of mask shards.
MimicItem
Item which plays the MimicScream clip if the placement did not use a mimic container.
MultiBoolItem
Item which sets each of the provided PlayerData fields to true.
NailArtItem
NailUpgradeItem
Item designed to be compatible with Nailsmith upgrades and quest.
NotchItem
RelicItem
Item which increments the number of relics for the specified trinketNum in [1,2,3,4] and makes the number of relics visible in the menu.
ShadeCloakItem
MultiBoolItem which sends an event for ShadowGateColliderControls to recheck whether the player has Shade Cloak.
SoulItem
Item which spawns a certain amount of soul, and requests a soul totem container.
SoulTotemItem
SpawnGeoItem
Item which spawns a specified amount of geo.
SpawnLumafliesItem
Item which spawns escaped lumaflies.
SpellItem
Item which increments a spell level and sets the hasSpell bool.
StagItem
Item which sets the specified field true and increments the number of unlocked stag stations toward Stag Nest.
UnbreakableCharmItem
CharmItem which gives the unbreakable version of the charm.
VesselFragmentItem
Item which gives the specified number of vessel fragments.
VoidItem
Item which does nothing.
WhiteFragmentItem
Item which sets all of the flags associated to its royalCharmLevel (e.g. L/R White Fragment, Kingsoul, Void Heart)