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Class CustomShopLocation

A location which implements a custom shop on a given NPC.

Inheritance
System.Object
TaggableObject
AbstractLocation
ShopLocation
CustomShopLocation
Inherited Members
ShopLocation.objectName
ShopLocation.fsmName
ShopLocation.defaultShopItems
ShopLocation.costDisplayerSelectionStrategy
ShopLocation.requiredPlayerDataBool
ShopLocation.dungDiscount
ShopLocation.EditShopControl(PlayMakerFSM)
ShopLocation.EditItemListControl(PlayMakerFSM)
ShopLocation.EditConfirmControl(PlayMakerFSM)
ShopLocation.HastenItemListControl(PlayMakerFSM)
ShopLocation.HastenConfirmControl(PlayMakerFSM)
ShopLocation.HastenUIList(PlayMakerFSM)
ShopLocation.HastenUIListGetInput(PlayMakerFSM)
ShopLocation.HastenUIListButtonListen(PlayMakerFSM)
ShopLocation.Wrap()
AbstractLocation.name
AbstractLocation.sceneName
AbstractLocation.UnsafeSceneName
AbstractLocation.flingType
AbstractLocation.Placement
AbstractLocation.Load()
AbstractLocation.Unload()
AbstractLocation.Clone()
TaggableObject.tags
TaggableObject.LoadTags()
TaggableObject.UnloadTags()
TaggableObject.AddTag<T>()
TaggableObject.AddTag(Tag)
TaggableObject.AddTags(IEnumerable<Tag>)
TaggableObject.GetTag<T>()
TaggableObject.GetTag<T>(T)
TaggableObject.GetTags<T>()
TaggableObject.GetOrAddTag<T>()
TaggableObject.HasTag<T>()
TaggableObject.RemoveTags<T>()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations
Assembly: ItemChanger.dll
Syntax
public class CustomShopLocation : ShopLocation
Remarks

Note that while defaultShopItems can be set, it will not have any effect on custom shops because they start empty by default.

Fields

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facingDirection

The direction for the shopkeeper to face. Defaults to Auto.

Declaration
public FacingDirection facingDirection
Field Value
Type Description
FacingDirection
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figureheadSprite

The optional sprite to use as the figurehead at the top of the shop

Declaration
public ISprite figureheadSprite
Field Value
Type Description
ISprite
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outOfStockConvo

The optional conversation to have when the shop is out of stock

Declaration
public IString outOfStockConvo
Field Value
Type Description
IString

Methods

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OnLoad()

Declaration
protected override void OnLoad()
Overrides
ShopLocation.OnLoad()
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OnUnload()

Declaration
protected override void OnUnload()
Overrides
ShopLocation.OnUnload()

Extension Methods

Extensions.Yield<T>(T)
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