Class DarknessLevelEditModule
Module for changing the darkness level of a scene. Permitted values are -1, 0 (normal), 1, 2 (fully dark)
Darkness regions in modified scenes will be disabled.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class DarknessLevelEditModule : Module
Fields
| Improve this Doc View SourcedarknessLevelsByScene
Declaration
public Dictionary<string, int> darknessLevelsByScene
Field Value
Type | Description |
---|---|
Dictionary<System.String, System.Int32> |
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
Overrides
| Improve this Doc View SourceUnload()
Declaration
public override void Unload()