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Class DarknessLevelEditModule

Module for changing the darkness level of a scene. Permitted values are -1, 0 (normal), 1, 2 (fully dark)
Darkness regions in modified scenes will be disabled.

Inheritance
object
Module
DarknessLevelEditModule
Inherited Members
Module.LoadOnce()
Module.UnloadOnce()
Module.Name
Module.ModuleHandlingProperties
Module.Loaded
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class DarknessLevelEditModule : Module

Constructors

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DarknessLevelEditModule()

Declaration
public DarknessLevelEditModule()

Fields

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darknessLevelsByScene

Declaration
public Dictionary<string, int> darknessLevelsByScene
Field Value
Type Description
Dictionary<string, int>

Methods

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Initialize()

Declaration
public override void Initialize()
Overrides
Module.Initialize()
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Unload()

Declaration
public override void Unload()
Overrides
Module.Unload()

Extension Methods

Extensions.Yield<T>(T)
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