Class DreamNailCutsceneEvent
Module which modifies the Dream Nail cutscene to be independent of having the Dream Nail item.
Inherited Members
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
[DefaultModule]
public class DreamNailCutsceneEvent : Module
Constructors
View SourceDreamNailCutsceneEvent()
Declaration
public DreamNailCutsceneEvent()
Fields
View SourceClosed
If evaluates true, interacting with the plaque no longer warps. If null, plaque always warps.
Default test is true iff "Dream_Nail" placement exists and is cleared or "Dream_Nail" placement does not exist and player has Dream Nail.
Declaration
public IBool Closed
Field Value
| Type | Description |
|---|---|
| IBool |
Faster
If true, the plaque inspection/cutscene is skipped and interacting warps instantly.
Declaration
public bool Faster
Field Value
| Type | Description |
|---|---|
| bool |
Passible
If true, the binding shield is not activated.
Declaration
public bool Passible
Field Value
| Type | Description |
|---|---|
| bool |
Methods
View SourceInitialize()
Declaration
public override void Initialize()
Overrides
View SourceUnload()
Declaration
public override void Unload()