Show / Hide Table of Contents

Class FixWatcherKnightConditionalLoad

Default module which allows the Watcher Knight boss fight to load when entering the room from unexpected transitions and adjusts the gate trigger to allow entering the fight from the right.

Inheritance
System.Object
Module
FixWatcherKnightConditionalLoad
Inherited Members
Module.Name
Module.LoadOnce()
Module.UnloadOnce()
Module.ModuleHandlingProperties
Module.Loaded
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class FixWatcherKnightConditionalLoad : Module

Methods

| Improve this Doc View Source

Initialize()

Declaration
public override void Initialize()
Overrides
Module.Initialize()
| Improve this Doc View Source

Unload()

Declaration
public override void Unload()
Overrides
Module.Unload()

Extension Methods

Extensions.Yield<T>(T)
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX