Show / Hide Table of Contents

Class GatedGrimmTent

Module which adds a gate in Grimm_Main_Tent when the Nightmare Lantern has not been lit.

Inheritance
System.Object
Module
GatedGrimmTent
Inherited Members
Module.Name
Module.LoadOnce()
Module.UnloadOnce()
Module.ModuleHandlingProperties
Module.Loaded
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class GatedGrimmTent : Module

Methods

| Improve this Doc View Source

Initialize()

Declaration
public override void Initialize()
Overrides
Module.Initialize()
| Improve this Doc View Source

Unload()

Declaration
public override void Unload()
Overrides
Module.Unload()

Extension Methods

Extensions.Yield<T>(T)
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX