Class GrimmkinFlameManager
Module which overrides the PlayerData.flamesCollected field to ensure having more than 3 flames is compatible with the Grimm quest.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class GrimmkinFlameManager : Module
Properties
| Improve this Doc View SourcecappedFlameBalance
Declaration
public int cappedFlameBalance { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
cumulativeFlamesCollected
Declaration
public int cumulativeFlamesCollected { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
cumulativeFlamesSpent
Declaration
public int cumulativeFlamesSpent { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
flameBalance
Declaration
public int flameBalance { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
Overrides
| Improve this Doc View SourceUnload()
Declaration
public override void Unload()