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Class GrimmkinFlameManager

Module which overrides the PlayerData.flamesCollected field to ensure having more than 3 flames is compatible with the Grimm quest.

Inheritance
System.Object
Module
GrimmkinFlameManager
Inherited Members
Module.Name
Module.LoadOnce()
Module.UnloadOnce()
Module.ModuleHandlingProperties
Module.Loaded
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class GrimmkinFlameManager : Module

Properties

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cappedFlameBalance

Declaration
public int cappedFlameBalance { get; }
Property Value
Type Description
System.Int32
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cumulativeFlamesCollected

Declaration
public int cumulativeFlamesCollected { get; }
Property Value
Type Description
System.Int32
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cumulativeFlamesSpent

Declaration
public int cumulativeFlamesSpent { get; set; }
Property Value
Type Description
System.Int32
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flameBalance

Declaration
public int flameBalance { get; }
Property Value
Type Description
System.Int32

Methods

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Initialize()

Declaration
public override void Initialize()
Overrides
Module.Initialize()
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Unload()

Declaration
public override void Unload()
Overrides
Module.Unload()

Extension Methods

Extensions.Yield<T>(T)
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