Show / Hide Table of Contents

Class GrimmkinFlameManager

Module which overrides the PlayerData.flamesCollected field to ensure having more than 3 flames is compatible with the Grimm quest.

Inheritance
object
Module
GrimmkinFlameManager
Inherited Members
Module.LoadOnce()
Module.UnloadOnce()
Module.Name
Module.ModuleHandlingProperties
Module.Loaded
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
[DefaultModule]
public class GrimmkinFlameManager : Module

Constructors

View Source

GrimmkinFlameManager()

Declaration
public GrimmkinFlameManager()

Properties

View Source

cappedFlameBalance

Declaration
public int cappedFlameBalance { get; }
Property Value
Type Description
int
View Source

cumulativeFlamesCollected

Declaration
public int cumulativeFlamesCollected { get; }
Property Value
Type Description
int
View Source

cumulativeFlamesSpent

Declaration
public int cumulativeFlamesSpent { get; set; }
Property Value
Type Description
int
View Source

flameBalance

Declaration
public int flameBalance { get; }
Property Value
Type Description
int

Methods

View Source

Initialize()

Declaration
public override void Initialize()
Overrides
Module.Initialize()
View Source

Unload()

Declaration
public override void Unload()
Overrides
Module.Unload()

Extension Methods

Extensions.Yield<T>(T)
  • View Source
In this article
Back to top Generated by DocFX