Class JijiJinnPassage
Module which causes Room_Ouiji[left1] to lead to Room_Jinn[left1], and Room_Jinn[left1] to lead to the target of Room_Ouiji[left1].
The passage is created when entering Jiji or Jinn's hut for the first time.
Independenlty, the module also has an option enabled by default to ensure the target of the Jiji door in Dirtmouth is not changed on steel soul saves.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class JijiJinnPassage : Module
Fields
| Improve this Doc View SourceHandleSteelSoul
True by default. If true, the module disables the fsm which changes the target of the Jiji door in Dirtmouth on steel soul saves.
Declaration
public bool HandleSteelSoul
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
Overrides
| Improve this Doc View SourceUnload()
Declaration
public override void Unload()