Class ReusableBeastsDenEntrance
Module which allows the bench entrance to Beast's Den to be reused, and optionally (disabled by default) prevents its hard save.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Modules
Assembly: ItemChanger.dll
Syntax
public class ReusableBeastsDenEntrance : Module
Fields
| Improve this Doc View SourcePreventHardSave
Declaration
public bool PreventHardSave
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()
Overrides
| Improve this Doc View SourceUnload()
Declaration
public override void Unload()