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Class SDBool

IBool which represents the value of a PersistentBoolData in SceneData.

Inheritance
System.Object
SDBool
Implements
IWritableBool
IBool
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger
Assembly: ItemChanger.dll
Syntax
public class SDBool : IWritableBool, IBool

Constructors

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SDBool(String, String)

Declaration
public SDBool(string id, string sceneName)
Parameters
Type Name Description
System.String id
System.String sceneName
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SDBool(String, String, Boolean)

Declaration
public SDBool(string id, string sceneName, bool semiPersistent)
Parameters
Type Name Description
System.String id
System.String sceneName
System.Boolean semiPersistent

Fields

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id

Declaration
public string id
Field Value
Type Description
System.String
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sceneName

Declaration
public string sceneName
Field Value
Type Description
System.String
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semiPersistent

Declaration
public bool semiPersistent
Field Value
Type Description
System.Boolean

Properties

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Value

Declaration
public bool Value { get; set; }
Property Value
Type Description
System.Boolean

Methods

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Clone()

Declaration
public IBool Clone()
Returns
Type Description
IBool

Implements

IWritableBool
IBool

Extension Methods

Extensions.Yield<T>(T)
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