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Class PreferredDefaultContainerTag

Tag for location or placement which indicates a preferred container type to use if no items request a specific container.
Note that the default container without a tag is usually Shiny for one item or Chest for multiple items.

Inheritance
System.Object
Tag
PreferredDefaultContainerTag
GeoRockSubtypeTag
SoulTotemSubtypeTag
Inherited Members
Tag.Load(Object)
Tag.Unload(Object)
Tag.Clone()
Tag.LoadOnce(TaggableObject)
Tag.UnloadOnce(TaggableObject)
Tag.Loaded
Tag.TagHandlingProperties
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Tags
Assembly: ItemChanger.dll
Syntax
public class PreferredDefaultContainerTag : Tag

Fields

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containerType

Declaration
public string containerType
Field Value
Type Description
System.String

Extension Methods

Extensions.Yield<T>(T)
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