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Class SetPDBoolOnGiveTag

Tag which adds setting a PlayerData bool as a side effect to an item.
Be warned that this effect is tied to the tag's parent, regardless of how it is modified during Give.

Inheritance
System.Object
Tag
SetPDBoolOnGiveTag
Inherited Members
Tag.Clone()
Tag.LoadOnce(TaggableObject)
Tag.UnloadOnce(TaggableObject)
Tag.Loaded
Tag.TagHandlingProperties
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Tags
Assembly: ItemChanger.dll
Syntax
public class SetPDBoolOnGiveTag : Tag

Fields

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fieldName

Declaration
public string fieldName
Field Value
Type Description
System.String
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setValue

Declaration
public bool setValue
Field Value
Type Description
System.Boolean

Methods

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Load(Object)

Declaration
public override void Load(object parent)
Parameters
Type Name Description
System.Object parent
Overrides
Tag.Load(Object)
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OnGive(ReadOnlyGiveEventArgs)

Declaration
public void OnGive(ReadOnlyGiveEventArgs args)
Parameters
Type Name Description
ReadOnlyGiveEventArgs args
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Unload(Object)

Declaration
public override void Unload(object parent)
Parameters
Type Name Description
System.Object parent
Overrides
Tag.Unload(Object)

Extension Methods

Extensions.Yield<T>(T)
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