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Class SetPDBoolOnLoadTag

Tag which sets a PlayerData bool when loaded.

Inheritance
object
Tag
SetPDBoolOnLoadTag
Inherited Members
Tag.Unload(object)
Tag.Clone()
Tag.LoadOnce(TaggableObject)
Tag.UnloadOnce(TaggableObject)
Tag.Loaded
Tag.TagHandlingProperties
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: ItemChanger.Tags
Assembly: ItemChanger.dll
Syntax
public class SetPDBoolOnLoadTag : Tag

Constructors

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SetPDBoolOnLoadTag()

Declaration
public SetPDBoolOnLoadTag()

Fields

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boolName

Declaration
public string boolName
Field Value
Type Description
string
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value

Declaration
public bool value
Field Value
Type Description
bool

Methods

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Load(object)

Virtual method called on tags when their parent loads. The base method checks and throws an exception if the tag is already loaded.
This should not be called directly. Instead, use "LoadOnce" to load and set the Loaded property.

Declaration
public override void Load(object parent)
Parameters
Type Name Description
object parent
Overrides
Tag.Load(object)
Exceptions
Type Condition
InvalidOperationException

The tag is already loaded.

Extension Methods

Extensions.Yield<T>(T)
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