Show / Hide Table of Contents

Class ChangeSceneInfo

Instructions for a container to change scene.

Inheritance
object
ChangeSceneInfo
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: ItemChanger
Assembly: ItemChanger.dll
Syntax
public class ChangeSceneInfo

Constructors

View Source

ChangeSceneInfo()

Declaration
public ChangeSceneInfo()
View Source

ChangeSceneInfo(ChangeSceneTag)

Declaration
public ChangeSceneInfo(ChangeSceneTag cst)
Parameters
Type Name Description
ChangeSceneTag cst
View Source

ChangeSceneInfo(Transition)

Declaration
public ChangeSceneInfo(Transition transition)
Parameters
Type Name Description
Transition transition
View Source

ChangeSceneInfo(Transition, bool)

Declaration
public ChangeSceneInfo(Transition transition, bool dreamReturn)
Parameters
Type Name Description
Transition transition
bool dreamReturn
View Source

ChangeSceneInfo(Transition, bool, bool)

Declaration
public ChangeSceneInfo(Transition transition, bool dreamReturn, bool deactivateNoCharms)
Parameters
Type Name Description
Transition transition
bool dreamReturn
bool deactivateNoCharms

Fields

View Source

applied

Declaration
public bool applied
Field Value
Type Description
bool
View Source

deactivateNoCharms

Declaration
public bool deactivateNoCharms
Field Value
Type Description
bool
View Source

door_dreamReturn

Declaration
public const string door_dreamReturn = "door_dreamReturn"
Field Value
Type Description
string
View Source

dreamReturn

Declaration
public bool dreamReturn
Field Value
Type Description
bool
View Source

transition

Declaration
public Transition transition
Field Value
Type Description
Transition

Extension Methods

Extensions.Yield<T>(T)
  • View Source
In this article
Back to top Generated by DocFX