Class ChangeSceneTag
Tag which certain placements or locations may use to add a scene change after obtaining items.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Tags
Assembly: ItemChanger.dll
Syntax
public class ChangeSceneTag : Tag
Constructors
| Improve this Doc View SourceChangeSceneTag()
Declaration
public ChangeSceneTag()
ChangeSceneTag(Transition)
Declaration
public ChangeSceneTag(Transition changeTo)
Parameters
Type | Name | Description |
---|---|---|
Transition | changeTo |
ChangeSceneTag(Transition, Boolean)
Declaration
public ChangeSceneTag(Transition changeTo, bool dreamReturn)
Parameters
Type | Name | Description |
---|---|---|
Transition | changeTo | |
System.Boolean | dreamReturn |
ChangeSceneTag(Transition, Boolean, Boolean)
Declaration
public ChangeSceneTag(Transition changeTo, bool dreamReturn, bool deactivateNoCharms)
Parameters
Type | Name | Description |
---|---|---|
Transition | changeTo | |
System.Boolean | dreamReturn | |
System.Boolean | deactivateNoCharms |
Fields
| Improve this Doc View SourcechangeTo
Declaration
public Transition changeTo
Field Value
Type | Description |
---|---|
Transition |
deactivateNoCharms
Declaration
public bool deactivateNoCharms
Field Value
Type | Description |
---|---|
System.Boolean |
dreamReturn
Declaration
public bool dreamReturn
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceToChangeSceneInfo()
Declaration
public ChangeSceneInfo ToChangeSceneInfo()
Returns
Type | Description |
---|---|
ChangeSceneInfo |