Class EnemyBlockerDeployer
Deployer which creates a region which enemies cannot enter.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Deployers
Assembly: ItemChanger.dll
Syntax
public class EnemyBlockerDeployer : Deployer, IDeployer, IEquatable<Deployer>, IEquatable<EnemyBlockerDeployer>
Properties
| Improve this Doc View SourceHeight
Declaration
public float Height { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Width
Declaration
public float Width { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
| Improve this Doc View SourceInstantiate()
Declaration
public override GameObject Instantiate()
Returns
Type | Description |
---|---|
GameObject |
Overrides
Implements
System.IEquatable<T>
System.IEquatable<T>