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Class TabletDeployer

A Deployer which creates a lore tablet at the specified point. The tablet will not be readable unless the y value is at least 0.1 higher than the knight's position at ground level.

Inheritance
System.Object
Deployer
TabletDeployer
Implements
IDeployer
System.IEquatable<Deployer>
System.IEquatable<TabletDeployer>
Inherited Members
Deployer.SceneName
Deployer.X
Deployer.Y
Deployer.Test
Deployer.OnSceneChange(Scene)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Deployers
Assembly: ItemChanger.dll
Syntax
public class TabletDeployer : Deployer, IDeployer, IEquatable<Deployer>, IEquatable<TabletDeployer>

Properties

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Text

The text to display when the tablet is read by the player.

Declaration
public IString Text { get; set; }
Property Value
Type Description
IString

Methods

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Deploy()

Declaration
public override GameObject Deploy()
Returns
Type Description
GameObject
Overrides
Deployer.Deploy()
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Instantiate()

Declaration
public override GameObject Instantiate()
Returns
Type Description
GameObject
Overrides
Deployer.Instantiate()

Implements

IDeployer
System.IEquatable<T>
System.IEquatable<T>

Extension Methods

Extensions.Yield<T>(T)
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