Class ObjectCache
Inheritance
System.Object
ObjectCache
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: ItemChanger.dll
Syntax
public static class ObjectCache
Fields
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CorePreloader
Declaration
public static CorePreloader CorePreloader
Field Value
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GeoRockPreloader
Declaration
public static GeoRockPreloader GeoRockPreloader
Field Value
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GrubPreloader
Declaration
public static GrubPreloader GrubPreloader
Field Value
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MimicPreloader
Declaration
public static MimicPreloader MimicPreloader
Field Value
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SoulTotemPreloader
Declaration
public static SoulTotemPreloader SoulTotemPreloader
Field Value
Properties
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Chest
Declaration
public static GameObject Chest { get; }
Property Value
Type |
Description |
GameObject |
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GrubJar
Declaration
public static GameObject GrubJar { get; }
Property Value
Type |
Description |
GameObject |
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LargeGeo
Declaration
public static GameObject LargeGeo { get; }
Property Value
Type |
Description |
GameObject |
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LoreTablet
Declaration
public static GameObject LoreTablet { get; }
Property Value
Type |
Description |
GameObject |
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LumaflyEscape
Declaration
public static GameObject LumaflyEscape { get; }
Property Value
Type |
Description |
GameObject |
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MediumGeo
Declaration
public static GameObject MediumGeo { get; }
Property Value
Type |
Description |
GameObject |
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MimicBottle
Declaration
public static GameObject MimicBottle { get; }
Property Value
Type |
Description |
GameObject |
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MimicTop
Declaration
public static GameObject MimicTop { get; }
Property Value
Type |
Description |
GameObject |
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RelicGetMsg
Declaration
public static GameObject RelicGetMsg { get; }
Property Value
Type |
Description |
GameObject |
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ShinyItem
Declaration
public static GameObject ShinyItem { get; }
Property Value
Type |
Description |
GameObject |
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ShopItem
Declaration
public static GameObject ShopItem { get; }
Property Value
Type |
Description |
GameObject |
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Declaration
public static GameObject ShopMenu { get; }
Property Value
Type |
Description |
GameObject |
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SmallGeo
Declaration
public static GameObject SmallGeo { get; }
Property Value
Type |
Description |
GameObject |
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Declaration
public static GameObject SmallPlatform { get; }
Property Value
Type |
Description |
GameObject |
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SoulOrb
Declaration
public static GameObject SoulOrb { get; }
Property Value
Type |
Description |
GameObject |
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SoulParticles
Declaration
public static GameObject SoulParticles { get; }
Property Value
Type |
Description |
GameObject |
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Methods
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GeoRock(ref GeoRockSubtype)
Declaration
public static GameObject GeoRock(ref GeoRockSubtype t)
Parameters
Returns
Type |
Description |
GameObject |
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GetPreloadNames()
Declaration
public static List<(string, string)> GetPreloadNames()
Returns
Type |
Description |
List<System.ValueTuple<System.String, System.String>> |
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Setup(Dictionary<String, Dictionary<String, GameObject>>)
Declaration
public static void Setup(Dictionary<string, Dictionary<string, GameObject>> objectsByScene)
Parameters
Type |
Name |
Description |
Dictionary<System.String, Dictionary<System.String, GameObject>> |
objectsByScene |
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SoulTotem(ref SoulTotemSubtype)
Declaration
public static GameObject SoulTotem(ref SoulTotemSubtype t)
Parameters
Returns
Type |
Description |
GameObject |
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