Class EnemyLocation
A location for modifying an enemy to drop an item container on death.
Inheritance
System.Object
EnemyLocation
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations
Assembly: ItemChanger.dll
Syntax
public class EnemyLocation : ContainerLocation
Fields
| Improve this Doc View SourceobjectName
Declaration
public string objectName
Field Value
Type | Description |
---|---|
System.String |
removeGeo
Declaration
public bool removeGeo
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceOnActiveSceneChanged(Scene)
Declaration
public void OnActiveSceneChanged(Scene to)
Parameters
Type | Name | Description |
---|---|---|
Scene | to |
OnLoad()
Declaration
protected override void OnLoad()
Overrides
| Improve this Doc View SourceOnUnload()
Declaration
protected override void OnUnload()
Overrides
| Improve this Doc View SourceSupports(String)
Declaration
public override bool Supports(string containerType)
Parameters
Type | Name | Description |
---|---|---|
System.String | containerType |
Returns
Type | Description |
---|---|
System.Boolean |