Class EnemyLocation
A location for modifying an enemy to drop an item container on death.
Inheritance
EnemyLocation
Assembly: ItemChanger.dll
Syntax
public class EnemyLocation : ContainerLocation
Constructors
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EnemyLocation()
Declaration
Fields
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objectName
Declaration
Field Value
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removeGeo
Declaration
Field Value
Methods
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OnActiveSceneChanged(Scene)
Declaration
public void OnActiveSceneChanged(Scene to)
Parameters
| Type |
Name |
Description |
| Scene |
to |
|
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OnLoad()
Called during Load(). Allows the location to initialize and set up any hooks.
Declaration
protected override void OnLoad()
Overrides
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OnUnload()
Called during Unload(). Allows the location to dispose any hooks.
Declaration
protected override void OnUnload()
Overrides
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Supports(string)
Declaration
public override bool Supports(string containerType)
Parameters
| Type |
Name |
Description |
| string |
containerType |
|
Returns
Overrides
Extension Methods