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Class ContainerLocation

Location type which supports placing multiple kinds of objects.

Inheritance
System.Object
TaggableObject
AbstractLocation
ContainerLocation
EnemyFsmLocation
EnemyLocation
ObjectLocation
PlaceableLocation
ReplaceFsmLocation
GruzMotherDropLocation
Inherited Members
AbstractLocation.name
AbstractLocation.sceneName
AbstractLocation.UnsafeSceneName
AbstractLocation.flingType
AbstractLocation.Placement
AbstractLocation.Load()
AbstractLocation.Unload()
AbstractLocation.OnLoad()
AbstractLocation.OnUnload()
AbstractLocation.Clone()
TaggableObject.tags
TaggableObject.LoadTags()
TaggableObject.UnloadTags()
TaggableObject.AddTag<T>()
TaggableObject.AddTag(Tag)
TaggableObject.AddTags(IEnumerable<Tag>)
TaggableObject.GetTag<T>()
TaggableObject.GetTag<T>(T)
TaggableObject.GetTags<T>()
TaggableObject.GetOrAddTag<T>()
TaggableObject.HasTag<T>()
TaggableObject.RemoveTags<T>()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations
Assembly: ItemChanger.dll
Syntax
public abstract class ContainerLocation : AbstractLocation

Fields

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forceShiny

Declaration
public bool forceShiny
Field Value
Type Description
System.Boolean

Methods

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GetContainer(out GameObject, out String)

Declaration
public void GetContainer(out GameObject obj, out string containerType)
Parameters
Type Name Description
GameObject obj
System.String containerType
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Supports(String)

Declaration
public virtual bool Supports(string containerType)
Parameters
Type Name Description
System.String containerType
Returns
Type Description
System.Boolean
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Wrap()

Declaration
public override AbstractPlacement Wrap()
Returns
Type Description
AbstractPlacement
Overrides
AbstractLocation.Wrap()

Extension Methods

Extensions.Yield<T>(T)
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