Class ContainerLocation
Location type which supports placing multiple kinds of objects.
Inheritance
System.Object
ContainerLocation
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations
Assembly: ItemChanger.dll
Syntax
public abstract class ContainerLocation : AbstractLocation
Fields
| Improve this Doc View SourceforceShiny
Declaration
public bool forceShiny
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceGetContainer(out GameObject, out String)
Declaration
public void GetContainer(out GameObject obj, out string containerType)
Parameters
Type | Name | Description |
---|---|---|
GameObject | obj | |
System.String | containerType |
Supports(String)
Declaration
public virtual bool Supports(string containerType)
Parameters
Type | Name | Description |
---|---|---|
System.String | containerType |
Returns
Type | Description |
---|---|
System.Boolean |
Wrap()
Declaration
public override AbstractPlacement Wrap()
Returns
Type | Description |
---|---|
AbstractPlacement |