Show / Hide Table of Contents

Class HuntersJournalLocation

ObjectLocation which replaces the Hunter's Journal shiny.

Inheritance
object
TaggableObject
AbstractLocation
ContainerLocation
ObjectLocation
HuntersJournalLocation
Inherited Members
ObjectLocation.objectName
ObjectLocation.elevation
ObjectLocation.OnLoad()
ObjectLocation.OnUnload()
ObjectLocation.PlaceContainer(GameObject, string)
ObjectLocation.FindGameObject(string)
ContainerLocation.forceShiny
ContainerLocation.GetContainer(out GameObject, out string)
ContainerLocation.Supports(string)
ContainerLocation.Wrap()
AbstractLocation.name
AbstractLocation.sceneName
AbstractLocation.flingType
AbstractLocation.Load()
AbstractLocation.Unload()
AbstractLocation.Clone()
AbstractLocation.UnsafeSceneName
AbstractLocation.Placement
TaggableObject.tags
TaggableObject.LoadTags()
TaggableObject.UnloadTags()
TaggableObject.AddTag<T>()
TaggableObject.AddTag(Tag)
TaggableObject.AddTags(IEnumerable<Tag>)
TaggableObject.GetTag<T>()
TaggableObject.GetTag<T>(out T)
TaggableObject.GetTags<T>()
TaggableObject.GetOrAddTag<T>()
TaggableObject.HasTag<T>()
TaggableObject.RemoveTags<T>()
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: ItemChanger.Locations.SpecialLocations
Assembly: ItemChanger.dll
Syntax
public class HuntersJournalLocation : ObjectLocation

Constructors

View Source

HuntersJournalLocation()

Declaration
public HuntersJournalLocation()

Methods

View Source

OnActiveSceneChanged(Scene)

Declaration
public override void OnActiveSceneChanged(Scene to)
Parameters
Type Name Description
Scene to
Overrides
ObjectLocation.OnActiveSceneChanged(Scene)

Extension Methods

Extensions.Yield<T>(T)
  • View Source
In this article
Back to top Generated by DocFX