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Class StagLocation

CoordinateLocation which also edits the stag by removing the toll and allowing use of the stag without unlocking the station.

Inheritance
System.Object
TaggableObject
AbstractLocation
ContainerLocation
PlaceableLocation
CoordinateLocation
StagLocation
Inherited Members
CoordinateLocation.x
CoordinateLocation.y
CoordinateLocation.elevation
CoordinateLocation.OnActiveSceneChanged(Scene)
CoordinateLocation.PlaceContainer(GameObject, String)
PlaceableLocation.managed
ContainerLocation.forceShiny
ContainerLocation.GetContainer(GameObject, String)
ContainerLocation.Supports(String)
ContainerLocation.Wrap()
AbstractLocation.name
AbstractLocation.sceneName
AbstractLocation.UnsafeSceneName
AbstractLocation.flingType
AbstractLocation.Placement
AbstractLocation.Load()
AbstractLocation.Unload()
AbstractLocation.Clone()
TaggableObject.tags
TaggableObject.LoadTags()
TaggableObject.UnloadTags()
TaggableObject.AddTag<T>()
TaggableObject.AddTag(Tag)
TaggableObject.AddTags(IEnumerable<Tag>)
TaggableObject.GetTag<T>()
TaggableObject.GetTag<T>(T)
TaggableObject.GetTags<T>()
TaggableObject.GetOrAddTag<T>()
TaggableObject.HasTag<T>()
TaggableObject.RemoveTags<T>()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations.SpecialLocations
Assembly: ItemChanger.dll
Syntax
public class StagLocation : CoordinateLocation

Methods

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OnLoad()

Declaration
protected override void OnLoad()
Overrides
CoordinateLocation.OnLoad()
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OnUnload()

Declaration
protected override void OnUnload()
Overrides
CoordinateLocation.OnUnload()

Extension Methods

Extensions.Yield<T>(T)
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