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Class BasinFountainLocation

FsmObjectLocation with text and fsm edits for spawning an item from the donation fountain.

Inheritance
System.Object
TaggableObject
AbstractLocation
ContainerLocation
ObjectLocation
FsmObjectLocation
BasinFountainLocation
Inherited Members
FsmObjectLocation.fsmName
FsmObjectLocation.fsmParent
FsmObjectLocation.fsmVariable
FsmObjectLocation.OnActiveSceneChanged(Scene)
ObjectLocation.objectName
ObjectLocation.elevation
ObjectLocation.PlaceContainer(GameObject, String)
ObjectLocation.FindGameObject(String)
ContainerLocation.forceShiny
ContainerLocation.GetContainer(GameObject, String)
ContainerLocation.Supports(String)
ContainerLocation.Wrap()
AbstractLocation.name
AbstractLocation.sceneName
AbstractLocation.UnsafeSceneName
AbstractLocation.flingType
AbstractLocation.Placement
AbstractLocation.Load()
AbstractLocation.Unload()
AbstractLocation.Clone()
TaggableObject.tags
TaggableObject.LoadTags()
TaggableObject.UnloadTags()
TaggableObject.AddTag<T>()
TaggableObject.AddTag(Tag)
TaggableObject.AddTags(IEnumerable<Tag>)
TaggableObject.GetTag<T>()
TaggableObject.GetTag<T>(T)
TaggableObject.GetTags<T>()
TaggableObject.GetOrAddTag<T>()
TaggableObject.HasTag<T>()
TaggableObject.RemoveTags<T>()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations.SpecialLocations
Assembly: ItemChanger.dll
Syntax
public class BasinFountainLocation : FsmObjectLocation

Methods

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OnLoad()

Declaration
protected override void OnLoad()
Overrides
ObjectLocation.OnLoad()
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OnUnload()

Declaration
protected override void OnUnload()
Overrides
ObjectLocation.OnUnload()

Extension Methods

Extensions.Yield<T>(T)
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