Show / Hide Table of Contents

Class FsmObjectLocation

ObjectLocation which replaces an FsmGameObject.

Inheritance
System.Object
TaggableObject
AbstractLocation
ContainerLocation
ObjectLocation
FsmObjectLocation
BasinFountainLocation
BroodingMawlekLocation
ColosseumLocation
DesolateDiveLocation
GreyMournerLocation
MothwingCloakLocation
VengefulSpiritLocation
Inherited Members
ObjectLocation.objectName
ObjectLocation.elevation
ObjectLocation.OnLoad()
ObjectLocation.OnUnload()
ObjectLocation.PlaceContainer(GameObject, String)
ObjectLocation.FindGameObject(String)
ContainerLocation.forceShiny
ContainerLocation.GetContainer(GameObject, String)
ContainerLocation.Supports(String)
ContainerLocation.Wrap()
AbstractLocation.name
AbstractLocation.sceneName
AbstractLocation.UnsafeSceneName
AbstractLocation.flingType
AbstractLocation.Placement
AbstractLocation.Load()
AbstractLocation.Unload()
AbstractLocation.Clone()
TaggableObject.tags
TaggableObject.LoadTags()
TaggableObject.UnloadTags()
TaggableObject.AddTag<T>()
TaggableObject.AddTag(Tag)
TaggableObject.AddTags(IEnumerable<Tag>)
TaggableObject.GetTag<T>()
TaggableObject.GetTag<T>(T)
TaggableObject.GetTags<T>()
TaggableObject.GetOrAddTag<T>()
TaggableObject.HasTag<T>()
TaggableObject.RemoveTags<T>()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ItemChanger.Locations
Assembly: ItemChanger.dll
Syntax
public class FsmObjectLocation : ObjectLocation

Fields

| Improve this Doc View Source

fsmName

Declaration
public string fsmName
Field Value
Type Description
System.String
| Improve this Doc View Source

fsmParent

Declaration
public string fsmParent
Field Value
Type Description
System.String
| Improve this Doc View Source

fsmVariable

Declaration
public string fsmVariable
Field Value
Type Description
System.String

Methods

| Improve this Doc View Source

OnActiveSceneChanged(Scene)

Declaration
public override void OnActiveSceneChanged(Scene to)
Parameters
Type Name Description
Scene to
Overrides
ObjectLocation.OnActiveSceneChanged(Scene)

Extension Methods

Extensions.Yield<T>(T)
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX