Class TransitionBasedStartDef
Accounts for the fact that transitions are not consistently placed as root gameobjects
Inheritance
TransitionBasedStartDef
Assembly: ItemChanger.dll
Syntax
public class TransitionBasedStartDef : RelativeStartDef
Methods
View Source
CreateRespawnMarker(Scene)
Declaration
public override void CreateRespawnMarker(Scene startScene)
Parameters
| Type |
Name |
Description |
| Scene |
startScene |
|
Overrides
View Source
FromGate(string, string, int)
Attempts to find a start location near the corresponding transition. Unlikely to succeed for bottom transitions.
Declaration
public static TransitionBasedStartDef FromGate(string sceneName, string entryGateName, int mapZone = 2)
Parameters
Returns
Extension Methods